Paper · May 26, 2025
A two-player zero-sum probabilistic game that approximates the mean curvature flow
As on arXiv
Abstract
In this paper we introduce a new two-player zero-sum game whose value function approximates the level set formulation for the geometric evolution by mean curvature of a hypersurface. In our approach the game is played with symmetric rules for the two players and probability theory is involved (the game is not deterministic).
- Submitted
- May 26, 2025
- Last revised
- Jul 25, 2025 (v3)
- Subjects
- math.AP, math.DG, math.PR
- Journal
- Communications in Mathematics, Volume 34 (2026), Issue 2 (Special issue: Latin American mathematics) (July 23, 2025) cm:15764
Comments: arXiv admin note: text overlap with arXiv:2409.06855
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Read around it
Background reading
The guides for the topics of this paper: what each idea is, why it matters, and the papers to read first.
In the guidebook
- 12C.9After Perelman
Singular flows, the Smale conjecture, and Bamler’s theory.
- 6A.10Curve Shortening and the First Geometric Flows
Shrinking circles, grim reapers, neckpinches and Huisken’s monotonicity, seen in the plane.